ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß EMPIRES at WAR ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß The date is May,16 1803. The place is Europe. Britain has declared war on France after breaking off talks on their retention of Malta. The storm clouds of war have burst forth. Each player assumes the role as would be emperor of his country. Each is intrusted by his people to increase the strength of their empire. This they must do by conquest and diplomacy. Empires at War is a multiplayer game set in the Napoleonic Era. To win a player must TRIPLE his initial economic strength. Each empire has many cities which comprise its basis of strength. Every city and province is worth points. When they are captured they become the property of the conquering empire. Players build armies and navies to make war on their enemies. Players may also make treaties with other players and may give aid (in the form of money) to help allies. Each city is worth 20 points; minor capitals are 45 points, while major capitals vary from 60 to 100 points. 5 points are given for owning 2/3 or more of the land area of a small province; 15 for a large and 25 for a player country. The sum total of all points is the strength of an Empire. Major powers are France, England and Russia. Other powers are Prussia, Austria, and Turkey. The object of the game is to gain as many cities as possible. To Begin : Use the Game Menu to Select the 'Select an Empire' option. Select an available empire. If the country you want is not available you may have to wait for the next game to start. The sysop will start your game and schedule the turns once all 6 players have built their forces. If the game is currently in progress but has an autopilot for a player you may ask the sysop to get you into this game. Once an Empire is chosen, you should select the list option. This will show the strengths of all selected empires. Note troop strengths are in 1,000 of men. Exit this option and select the Army Maintenance or the Navy Maintenance option (they are very much alike). Option 2: This shows a geographical map of Europe. The capitals and major cities show up as grey diamonds and triangles. Your armies will show up as colored boxes with an ID number 1-9. Your navies will show up as colored boxes with an ID letter A-I. With the use of the movement option you may maneuver these units from point to point. "P" Shows the political map. "1","2","3" - shows regions of the map from north to south. "H" gives a listing of the countries. "L" will give numeric labels to the countries on the Political Map. "F" accepts a numeric label and flashes to outline of the country on the map. "G" Returns from political map to geographical map. "E","Q" or [ESC] Exit Map Confusion - When a fleet and an army of different empires occupy the same space, the color of the space in the geological map will be indeterminable. Option 3. Army Maintenance: Select list. This list all the armies that the player has along with the leader. Building an army or navy simply uses the available military strength and assigns it to an army. In order to move military forces from one point to another troops must be in the form of a navy or army. New armies will be created in a pattern around the capital which looks just like your number key pad with '5' being the capital city. 7 8 9 This is also the movement direction command so to 4  6 move to the west use the command '4'. 1 2 3 Option 4. Navy Maintenance: Select list. This will all the navies that the player has along with the leader. Building an navy simply uses the available naval strength and assigns it to an navy. New navies will be created in at specific ports as indicated in the help screen for that option. Option 5. Buy New Units: If you have extra money left over after paying for the maintenance of your troops, you may purchase additional military units. New Units can not be assigned to armies or navies until the following turn, but they do appear in your garrison before any combat happens in the turn they are created. Note that each turn you must pay your troops. They have a set rate of cost. If you cannot afford to pay them, you must cashier them or they will randomly leave your armies and/or navies. Troops not assigned to field armies will of course leave first. Then those in the armies will leave. Generally, the poorest grade troops will desert first. Navies are the last to be scrapped because of the time and money it takes to rebuild them. Option 6. Diplomacy: Once a player has selected an army he then can use the Option 6 to talk to other player into agreeing on treaties or mutual borders. A treaty is just an agreement not to attack another countries military units nor to conquer his territory. Players should check the treaty list each turn in order not to be surprised by an turned ally. Option 7. Movement: The movement menu is used to give movement orders to each of a nations units that are moving. Each Army or Navy can be given separate orders. Movement is shown on a map as arrows. Movement is near simultaneous. Option 8. Battle Report (London Times, Paris Gazette, Berlin Post etc.) After each turn the results of battles can be found using this option. A player will be able to see the reports of all battles they were involved in. After two turns all other battles can be viewed. (There is a lag time of news from the other capitals). Option 9. Point Values The point values for territories are listed here. The territory will be colored to match that of its owning empire. Points for conquered territory added to a players income. Capturing cities is the way to win the game. Enemy capitals are worth the most. When these are captured you not only receive the income from them but you pillage that players bank. Unfortunately, your troops and generals make off with some of the booty and much of it never reaches your coffers. The other player's bank is, none the less, reduced to ZERO. Each Maintenance Menu Option has its own help file. When you enter an option for the first time or you need help press "H","h" or "?". "X" Expert Mode - Toggle expert menus on/off. The sysop must schedule the Turn. This is a program which when run will process your move orders and purchase orders and fight all the battles. It will then update all files and maps. Also each turn an event will take place. If this effects a players country it will be shown on the bottom of the menu.